This project was to design a short game in a week called "Ludum Dare" where we had the taste to create a game on a music theme and a set of mechanics the theme was The Host of Seraphim by Dead Can Dance. I worked on the level design, lighting and environmental art for this project which was created with the following programmes - World Creator, UE4.
To see the process of the level design, you can read the documentation here -
Roles And Responsiblities
Creating the level layout using sketches
Using world creator to create the landscape and environment for base sketches.
Setting up whiteboxing to set the scene and for player navigation
Working on lighting and environmental placement within the level.
Using UE4 sculpting tools