Writing and Narrative
Black Lotus is a narrative project that I entered into the Wales Interactive Writers Workshop which was hosted by Richard Pring, Executive Producer/Co-Founder, Wales Interactive, and Samuel Leigh, Game Producer, Wales Interactive.
More details can be read here - https://www.walesinteractive.com/post/wales-interactive-writers-workshop-the-secrets-to-writing-interactive-content
Applied with a spec script only a select few and got through with over 300 applicants!
Completed the Wales Interactive Writers Workshop and learned in-depth knowledge of branching narratives and exploring the benefits of combining film, games and other mediums.
Used Wales interactives in-house narrative tool called "WIST"
The Longest Journey
The Longest Journey was a branching narrative design project in the MA Games Enterprise course which was associated with the BBC using their in-house tool called "Storyformer".
This was done in a small team of three where my focus was to create and write the branching narrative, this was prototyped in-branch tracked then implemented into Storyformer. As Storyformer is currently a tool used by the BBC it had limitations to converting into an HTML format, I converted the project over into Twine and uploaded the project onto Itch.io.
My duties included prototyping the branching narrative.
Writing and outlining the story.
Implementing the narrative in a variety of narrative design software.
Communicating with the artist to get the vision of the story in a visual medium.
Pennylane Screenplay Sample
A small example of a screenplay using Final Draft, I produced a written version of the project I worked on in my degree of how it would play out in a screenplay/movie.